Ethereum News
The people behind Aztec’s $200 million Noir zkDSL mainnet launch

The technology behind Noir
Aztec Network provides a privacy-first Layer 2 for Ethereum using zero-knowledge proofs to combine smart contract functionality with on-chain privacy. The platform uses Noir, a domain-specific language for SNARK proving systems, to allow developers to build applications where sensitive data remains encrypted. This architecture lets users interact with decentralized applications while keeping logic and transactions private. Unlike a mixer that only obscures the source of funds, Aztec allows developers to decide which parts of an application remain public or private. Aztec focuses on programmable confidentiality at the smart-contract layer. Noir works as a free and open-source tool under MIT and Apache licenses. Developers use the language to compile code to RISC-V for standardization. This accessibility helps implement complex cryptography. Because Noir targets any ACIR compatible proving system, it supports a wide range of developer workflows. The team previously released StealthNote in April as an anonymous messaging platform. The project’s development follows a path from Aztec 1 to Aztec Connect, and now toward a programmable privacy Layer 2. The protocol enables users to create shielded representations of tokens, which they then send and redeem for the underlying token. This functionality differentiates Aztec from standard L2s that prioritize only scalability.
Leadership and capital expansion
Dark Forest as an alpha testbed
Dark Forest Aztec uses Aztec Alpha V5 to run a real-time strategy game where players hide their locations. This implementation ports the original 0.6 version of the game to the new privacy layer. Players use energy to claim planets or reinforce defenses. This happens through zero-knowledge cryptography. The software remains in an early alpha phase, so users should expect bugs. The game hides player coordinates as private state using cryptographic commitments. To win a round, players must discover artifacts with a Gear ship or withdraw silver through Spacetime Rips. A single Mythic artifact provides twenty million points, while a common artifact provides 2,000 points, an epic provides 200,000, and a legendary provides 3,000,000. Players must navigate four actions: exploring the dark universe, sending energy to targets, routing silver from asteroid fields, and hunting artifacts. Energy decays over distance, and moves incur a flat percentage tax on a planet’s total capacity. A common rule of thumb suggests letting a planet fill to about 75%, then sending it down to about 25%. Players encounter others when their revealed region touches territory someone already owns. The game produces a particular kind of paranoia, as users try to find others while avoiding being found.
| Game Stat | Function |
|---|---|
| Energy | Core resource for claiming and attacking |
| Defense | Reduces incoming energy damage |
| Range | Governs expansion and energy movement |
| Speed | Determines how quickly a move arrives |